Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
35703
?
21680
?
48699
?
17263
?
26621
?
34736
?
25560
?
24784
?
50402
?
27714
Total damage to objectives
34745
24968
7873
6621
12299
36827
45745
22296
13782
7807
Total damage to buildings
12920
0
4528
3170
555
13160
3017
4125
3638
0
Total damage shielded
0
0
0
0
0
0
0
0
0
0
Total heals on teammates
0
0
0
0
0
0
0
0
891
0

Abilities usage

in numbers

End of the Line (Q)

122xpressed

Smoke Screen (W)

26xpressed

Quickdraw (E)

65xpressed

Collateral Damage (R)

13xpressed

?

Graves

Failed to fetch data. Please try again.
Error fetching data

Summoner spell

Most popular spells
?
?
48.9% WR(14883 Matches)
?
?
49.0% WR(249 Matches)
Error fetching data

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Graves
?
Jarvan IV
0.80KDA9.00
0.25%Kill Participation0.73%
34Vision Score32
21,680Damage Dealt25,560
11.7Max CS Advantage21.65
0CS in First 10 Minutes1
1Max Level Lead3
Blue78,249G
Difference+8,896G
Red87,145G
?
20,016G
?
14,961G
?
16,727G
?
13,938G
?
12,607G
1,789G
3,688G
347G
4,926G
1,724G
18,227G
?
18,649G
?
17,074G
?
18,864G
?
14,331G
?